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Although fun and entertainment are the primary functions of video games, they have other uses as well. an accidental experiment in pandemics was performed in 2005 in the virtual reality game world of warcraft, and the university of washington released an interactive game called foldit that allowed users to solve problems or find solutions to various puzzles. choose one of these scenarios and explain how the situation scientists learn. what is another problem do you think could be addressed using video games?

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