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Define a struct (Item struct) appropriate for holding item information. This should include an item name (a cstring containing 25 characters), quantity (a size_t) and price (an double). You may typedef this struct to a new name if you wish. At the start of the program, ask the user for the number of items, and use this number as the initial size of your ShoppingCart. (Hint: for easier testing, use a small number, such as two or three.) Allocate an appropriate amount of memory from the heap to create a dynamic array (named ShoppingCart) of Item structs, large enough to hold the number of items entered by the user. Provide a menu that allows the user to choose among the following options:

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