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In which situation would a game programmer create an event handler in a modular program?
O A. When the programmer wants to provide the player with more
choices
B. When it is important that someoneleading the code understand it
O C. When a specific occurrence is necessary for the program to run
smoothly
O D. When a specific thing should happen if a certain event occurs

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In which situation would a game programmer create an event handler in a modular program?
O A...
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