Computers and Technology, 05.08.2019 23:30 Goosebumpsestoybox
Windows on the desktop are just one of many objects used in a graphical user interface ( buttons, drop-down list boxes, pop-up menus, are just some of the many others. regardless of their particular appearance, tasks, and structure, all such gui components share some common functionality-- which is handled in a manner unique to the actual component. define an interface, guicomponent, with the following methods: (a) onclick-- void-returning and accepts a single integer parameter(b) oncursorfocus -- void-returning and accepts a single integer parameter(c) move -- 3 overloaded methods: all boolean-returning; one accepts a pair of integer parameters; the seconda single parameter of type position; the third a single parameter of type dimension(d) resize-- boolean-returning and accepts a pair of integer parameters
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Computers and Technology, 23.06.2019 10:00
Whats three fourths of 15(this is supposed to be in math but i clicked too fast)
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Computers and Technology, 23.06.2019 15:30
Write a program in plp assembly that counts up by one starting from zero (or one) inside a loop and writes this value to the leds every time the value is increased. the memory address of the leds is 0xf0200000. the table below shows the meaning and an example usage of the instructions covered in the video, plp instructions for project 1. instruction example usage meaning load immediate li $t0, 8 register $t0 is set to the value, 8. store word sw $t2, 0($t1) the value in register $t1 is used as the memory address. the value in register $t2 is copied into this memory address. add addiu $t4, $t3, 29 register $t4 is assigned the sum of 29 and the value in register $t3. jump j your_label_name the program jumps to the line following the label, "your_label_name: ". label your label name: defines a label called "your_label_name: " that can be jumped to
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Computers and Technology, 24.06.2019 00:40
Use a software program or a graphing utility with matrix capabilities to solve the system of linear equations using an inverse matrix. x1 + 2x2 − x3 + 3x4 − x5 = 6 x1 − 3x2 + x3 + 2x4 − x5 = −6 2x1 + x2 + x3 − 3x4 + x5 = 3 x1 − x2 + 2x3 + x4 − x5 = −3 2x1 + x2 − x3 + 2x4 + x5 = 5
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Windows on the desktop are just one of many objects used in a graphical user interface ( buttons, dr...
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