subject

Implement the guessnumber game. in this game, the computer think of a random number in the range 0-50. (hint: use the random module.) repeatedly prompt the user to guess the mystery number. if the guess is correct, congratulate the user for winning. if the guess is incorrect, let the user know if the guess is too high or too low. after 5 incorrect guesses, tell the user the right answer.

ansver
Answers: 2

Another question on Computers and Technology

question
Computers and Technology, 23.06.2019 08:30
Based on your knowledge of a good network, describe what you think is a perfect network would be. what kind of information and resources could users share on this network. what would the network administrator do? what kind of communication would be used?
Answers: 1
question
Computers and Technology, 23.06.2019 22:50
What is an rss reader used for? for creating a user account on a social new site
Answers: 2
question
Computers and Technology, 24.06.2019 01:00
What shows the web address of the page that is currently displayed in the workspace? status window toolbar location bar internet box
Answers: 1
question
Computers and Technology, 24.06.2019 18:00
Which of the following is an example of synchronous communication? a) e-mail b) voicemail c) telephone conversation d) text message.
Answers: 1
You know the right answer?
Implement the guessnumber game. in this game, the computer think of a random number in the range 0-5...
Questions
question
Mathematics, 10.10.2021 23:50
question
Social Studies, 10.10.2021 23:50
question
World Languages, 10.10.2021 23:50
question
Mathematics, 10.10.2021 23:50
question
Mathematics, 10.10.2021 23:50
question
Mathematics, 10.10.2021 23:50
Questions on the website: 13722363