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Off-script footsteps are a type of sound that a director generally does not want appearing in the film true or false?

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Computers and Technology, 21.06.2019 22:00
Matlab question: use switch and anythe lottery game matches three different integer numbers between 1 and 10. winning depends on how many matching numbers are provided by a player. the player provides three different integers between 1 and 10.if there is a match of all 3 numbers, the winning $ 1000.if there is a match with 2 numbers, the winning $ 10.if there is a match of all with 1 numbers, the winning $ 1.with no match, the winning is $0.write a function lottery3 that checks three numbers provided by a player and determine the winning amount. if the user mistakenly enters same number twice/thrice and if that number matches one of the winning numbers, the code should count that number only once and display correct result. the player doesn’t have to guess the order of numbers.the input to the function lottery3 can have up to two input arguments. the first input argument is a row array numbers with 3 numbers. if the second argument input testcode is present, and is a row vector of 3 values, the function lottery3 uses the code in testcode as the three winning numbers (the test must be three different integer numbers between 1 and 10), else three different numbers will be automatically generated by testcode.the ouput should return the variable winnings and the three winning numbers in the row array winnumbers.hint: make use of the internal function any.restriction: the function must use switch-case statements to determine the winning.example #1: winning = lottery3( [1,2,1],[1,2,3])produceswinning =10example #2: [winning,winnumbers] = lottery3( [1,2,3])produceswinning =3winnumbers =8 5 3
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Computers and Technology, 23.06.2019 01:50
Free points just awnser this. what should i watch on netflix
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Computers and Technology, 24.06.2019 02:30
Write the pseudo code for this problem based on what you learned from the video. the purpose is to design a modular program that asks the user to enter a distance in kilometers, and then converts that distance to miles. the conversion formula is as follows: miles = kilometers x 0.6214
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Computers and Technology, 24.06.2019 15:50
Andy would like to create a bulleted list. how should he do this? andy should click on the bullet icon or select the bullet option from the menu and then type the list. andy should press the shift key and the 8 key at the beginning of each line of text. andy should type the text and then click on the bullet command. andy should press return and the bullets will automatically
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