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Abitmap picture can be represented by hexadecimal numbers. each two-digit hexadecimal number represents a row. to convert a number into a picture, one converts the hexadecimal number into binary, then shades the bitmap according to the binary numbers. each row represents one byte, that is, eight bits. a zero is a blank square, a one is a shaded square. consider the bitmap picture below: which of the following matches the bitmap above?


Abitmap picture can be represented by hexadecimal numbers. each two-digit hexadecimal number represe
Abitmap picture can be represented by hexadecimal numbers. each two-digit hexadecimal number represe

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