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Consider a simple application-level protocol built on top of UDP that allows a client to retrieve a file from a remote server residing at a well-known address. The client first sends a request with a file name, and the server responds with a sequence of data packets containing different parts of the requested file. To ensure reliability and sequenced delivery, client and server use a stop-and-wait protocol. Ignoring the obvious performance issue, do you see a problem with this protocol? Think carefully about the possibility of processes crashing.

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