subject

5. Write a control structure to represent the code in the Draw method below using a for-
loop: (4 pts.)
// Original version
protected override void Dran (Sametine game time)
spriteRatsh, Begini
spriteBatsherawstring(font, "Title", new Vector2(200, 150), Sademelhite),
spriteBatch Drawstring(font, "Title", new Vector2(201, 151), coler. Wbite):
spriteBatsharcayString(font, "Title", new Vector2(202, 152), Calerakhite);
spritebatshafcawstring(font, "Title", new Vector2(203, 153), Sadewhite):
spriteBatchelcawstring(font, "Title", new Vector2(204, 154), Sademelhite);
spritebatshefcawstring(font, "Title", new Vector2(205, 155), Solerabbite):
spritebatshabcawstring(font, "Title", new Vector 2 (206, 156), Salerhite);
spriteBatch, Drawstring(font, "Title"new Vector2(207, 157), color. Whitel:
spritebatshabcawstring(font, "Title", new Vector2(208, 158), Soleculhite):
spritebatshalcawstring(font, "Title", new Vector2(209, 159), Saberakhite);
secite atshe End
base alcan (game Time);
// For-loop version
protected override void Draw Gawative gatetime)
spritebatshe begin.
ni Focus
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5. Write a control structure to represent the code in the Draw method below using a for-
loop:...
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