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-How long does a copyright last?

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Computers and Technology, 22.06.2019 06:00
Write a program that uses a widgetviewer object to do the following: generate two random integers between 1 and 9 (inclusive). name one of them x, the other y. display them to the user using jlabel objects. create a jlabel object displaying the text "enter an operation number." create a jtextfield for the user's input. create a jbutton displaying the text "press here when you've entered your operation." use addandwait to add it to the widgetviewer object. when the user clicks the jbutton, evaluate operation in the following order to determine the one and only mathematical operation to perform on x and y. use a jlabel to display the result. if operation is between 1 and 10 inclusive, add x and y. if operation is evenly divisible by 4, subtract y from x. if operation is evenly divisible by 5, use integer division to divide y into x. if operation is an even number, use floating point division to divide y into x. if none of the other tests on operation apply, multiply x and y. note: operation can be negative or zero.
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Computers and Technology, 22.06.2019 10:50
Using least squares fitting, you are to fit the data sets to the following models and solve for the parameters ai , where i is the index of the parameter. the input/output data for the systems are linked in the bblearn site. for each of the systems use matlab to plot the supplied data vs. the model fit on one plot. include your code in the solutions. (a) linear fit "lineardata.mat" y=a1x^3 + a2x^2 + a3x + a4 (b) plant fit "plantdata.mat g(s) = a1/(s + a2)
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Computers and Technology, 22.06.2019 17:40
Write a modular program (no classes yet, just from what you learned last year), that allows two players to play a game of tic-tac-toe. use a two-dimensional char array with 3 rows and 3 columns as the game board. each element of the array should be initialized with an asterisk (*). the program should display the initial board configuration and then start a loop that does the following: allow player 1 to select a location on the board for an x by entering a row and column number. then redisplay the board with an x replacing the * in the chosen location. if there is no winner yet and the board is not yet full, allow player 2 to select a location on the board for an o by entering a row and column number. then redisplay the board with an o replacing the * in the chosen location. the loop should continue until a player has won or a tie has occurred, then display a message indicating who won, or reporting that a tie occurred. player 1 wins when there are three xs in a row, a column, or a diagonal on the game board. player 2 wins when there are three ox in a row, a column, or a diagonal on the game board. a tie occurs when all of the locations on the board are full, but there is no winner. input validation: only allow legal moves to be entered. the row must be 1, 2, or 3. the column must be 1, 2 3. the (row, column) position entered must currently be empty (i.e., still have an asterisk in it).
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Computers and Technology, 23.06.2019 09:30
Which of the following tasks is an audio technician most likely to perform while working on a nature documentary? (select all that apply). eliminating potentially distracting background noise adding sound effects making sure the lighting is adequate for a particular scene changing the narration to better match the mood of the documentary
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