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In the board game Scrabble, each tile contains a letter, which is used to spell words in rows and columns, and a score, which is used to determine the value of words. Create a class named Tile that represents Scrabble tiles. The instance variables should include a String named letter and an integer named value. Write a constructor that takes parameters named letter and value and initializes the instance variables. Write a method named printTile that takes a Tile object as a parameter and displays the instance variables (letter and value) in a reader-friendly format. Using a Driver class create a Tile object with the letter Z and the value 10, and then uses printTile to display the state of the object. Create getters and setters for each of the attributes. In the Driver class create an Array of Tile objects with the the letters Z E B R A and print the output.

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