Computers and Technology, 16.09.2021 14:00 Ncale
In non-linear games and procedurally generated games, it can be challenging to use a difficulty ramping mechanics. in these cases, how should difficulty ramping be implemented? 100 points
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Computers and Technology, 22.06.2019 06:00
Pthe price of tickets in a group when a purchased in bulk can be found with the equation c=px+24 were c is the cost, p is the number of people,and x is the price per ticket. what is price of of each ticket if it costs $189 to buy tickets for 15 people ? a $8 b $24c $9d $11 show work
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Computers and Technology, 22.06.2019 08:00
Apex q: what does a low employment rate indicate? a. not many people are earning high salaries b. not many people are going to college c. not many people are renting their homes d. not many people have jobs
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Computers and Technology, 22.06.2019 14:20
Consider a byte-addressable computer with 16mb of main memory, a cache capable of storing a total of 64kb of data and block size of 32 bytes. (a) how many bits in the memory address? (b) how many blocks are in the cache? (c) specify the format of the memory address, including names and sizes, when the cache is: 1. direct-mapped 2. 4-way set associative 3. fully associative
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Computers and Technology, 22.06.2019 17:30
The forerunner to cell phones, pdas, and smartphones was
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In non-linear games and procedurally generated games, it can be challenging to use a difficulty ramp...
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