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I mark Brainliest! Games created in Scratch are based on instructions that create a program, but other game design platforms work without any programming. 1. True

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Computers and Technology, 22.06.2019 22:30
Write a full class definition for a class named player , and containing the following members: a data member name of type string .a data member score of type int .a member function called setname that accepts a parameter and assigns it to name . the function returns no value.a member function called setscore that accepts a parameter and assigns it to score . the function returns no value.a member function called getname that accepts no parameters and returns the value of name .a member function called getscore that accepts no parameters and returns the value of score .this is what i have, aparently this is wrong: class player{private: string name; int score; public: void player: : setname (string n){name =n; }void player: : setscore (int s){score = s; }string player: : getname (){return name; }int player: : getscore (){return score; }};
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Computers and Technology, 24.06.2019 03:30
Auniform resource locator (url) is a formatted string of text that web browsers, email applications, and other software programs use to identify a particular resource on the internet. true false
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Computers and Technology, 24.06.2019 08:50
Write a program that will compute the volume of ice cream served in a cone. as you can see in the diagram below, the ice cream is served as a hemisphere of frozen deliciousness on top of a cone, which is also packed with frozen deliciousness. thus, the total volume of ice cream sold is the volume of the hemisphere plus the volume of the cone. the example shows an ice cream cone in which the hemisphere and cone have a radius of 10 inches and the cone has a height of 15 inches. your program must instead prompt for these two values, which are taken from the keyboard as integers: • the hemisphere/cone radius in inches, and
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Computers and Technology, 24.06.2019 18:20
7. design a circuit with three inputs (x, y, and z) representing the bits in a binary number, and three outputs (a, b, and c) also representing bits in a binary number. when the input is 1, 2, or 3, the binary output should be one lesser than the input. when the input is 4, 5, or 6, the binary output should be one greater than the input. when the input is 0, the output is 0, and when the input is 7, the output is 7. show your truth table, all computations for simplification, and the final circuit.
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