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The unit said that “game feel” is the “just right” feeling you have when playing a game. What is one example of something you might need to control to make your personal game not too hard, not too easy, but just right? Give a different example from the one in the unit (making sure the main sprite isn’t moving too fast).

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The unit said that “game feel” is the “just right” feeling you have when playing a game. What is one...
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