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English, 07.11.2020 03:20 lksocossiodks1219

We often think of immersive gameplay as "escapist" a kind of passive retreat from reality. But through the lens of Herodotus' history, we can see how games could be a purposeful
escape, a thoughtful and active escape, and most importantly an extremely helpful escape.
Which choice best describes how repeating the word escape helps develop McGonigal's
argument that playing games offers benefits?
O It emphasizes that gaming is a diverse form of escapist entertainment.
It helps remove the stigma or negative associations attached to games as a means of escape.
It clarifies that there are many different ways of escaping and lists some examples.
It supports the claim that escapism is an important factor in gaming's appeal.

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