An experiment is designed to compare the differences in learning outcomes
between learning math from a video game and learning it from traditional
classroom activities. The experiment finds no difference between the two.
Which experiment method is important for controlling bias?
A. Developing a video game with subjects' input
B. Randomly assigning students to the two different groups
C. Asking the subjects which group they preferred to be in
D. Using classroom activities with researchers' input
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An experiment is designed to compare the differences in learning outcomes
between learning math fro...
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